![]() The White Palace mainly consists of white and light grey architecture. ![]() Beating him grants the Rivalry achievement. He is quite inept in combat and regularly messes up his jumps. He simply has to be attacked until the fight is over. As a boss, he deals no damage due to his nail being made of shellwood. He then becomes the final boss of the first trial. If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. If saved, he once again complains about the Knight meddling in his supposed heroics. ![]() Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. He has forgotten the Knight and introduces himself again.įound stuck in spider webs, presumably having been captured by the beasts of Deepnest. Zote can be found in a corridor leading back to the storerooms of the City of Tears. If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion. Hitting his shell here grants the Neglect achievement. If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. He regards the Knight as beneath him and accuses them of constantly getting in his way.įound along the path leading to Greenpath. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. Unfortunately, because it is made of shellwood, it cannot deal damage. He named his nail "Life Ender" because names supposedly have power. ![]() This is ultimately revealed to be a promise of glory for himself. If you want to practice accurate pogos on moving objects (both horizontal and vertical), then I'd suggest the mask shard room in Deep Nest, to the right of the bench closest to the tram.Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. You can also go through the path to where you'd get the Descending Dark upgrade in Crystal Peak, without killing the Crystal Hunters. Specifically using precise movement to get through the tunnel-like crystal spike-filled room with the grub in it (to the lower right of the big whispering root room. If you do decide to leave though, easier places you can go to practice the skills for that section could include a couple of spots in Crystal Peak. You don't have to climb very high up that wall before you can do a big wide jump, dash, and then use your (full height) double jump to get to the right wall. The safe way to do this is to dash to the wall (and if you have time you can do a small hop away and back to get a bit higher), double jump above the blade as it goes down and dash to the left wall again. (I didn't know Relyea does that though, I do it for fun myself sometimes.) Remember that dash is your best friend when there's no floor. You don't have to pogo the sawblade, if that's where you're having trouble.
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